KQUAD fringe bug
Posted: 14 Nov 2011, 17:59
There's a bug in the new fringe-field feature for KQUAD that occurs when EDGE1_EFFECTS=1 or EDGE2_EFFECTS=1. In particular, the path-length isn't correct, due to failure to initialize a variable.
For those who build from source, the corrected code is attached. Otherwise, a workaround is to set EDGE1_EFFECTS=EDGE2_EFFECTS=2. This has the side effect of turning on nonlinear fringe effects.
--Michael
For those who build from source, the corrected code is attached. Otherwise, a workaround is to set EDGE1_EFFECTS=EDGE2_EFFECTS=2. This has the side effect of turning on nonlinear fringe effects.
--Michael